In my GT class we are making a Geometric Portrait. To make a Geometric portrait, first you have to take a picture that is close up and make sure it is from your shoulders and up. Then you put that picture in Photo shop and put a grid on. After you will lock your photo and use the line tool to make polygons all over your image. Then you will fill in your triangles with color by pressing command f for short. After filling all of your polygons with color you merge all of your layers together.Then make a copy of half of your face, flip it over to make the other half of your face. This helps you by providing you with less work rather than doing your whole face. Finally you can make a white background and press the eye to turn the white layer on and off.
After finishing up our poly portraits number one and two, there were a lot of differences. The picture taking of the Poly one had a camera that didn't take the highest quality pictures. During the picture taking of the Poly two we used higher Quality camera so the result was a little more realistic. When doing the Poly one we had to take a picture of ourselves, while with Poly 2 the picture was of someone else. Also, during the process of making the Poly one portrait you first had to outline triangles and then color them in but during the Poly two Portrait we combined those steps by using a different method. Lastly, in Poly one we had to look at the camera and in poly two we looked away from the camera giving a different feeling.